Possible research sources
Experience design: goggle key word, smashing magazine, user profile personas, personalisation
http://uxdesign.smashingmagazine.com/2010/01/29/better-user-experience-using-storytelling-part-one/
http://uxdesign.smashingmagazine.com/2010/10/05/what-is-user-experience-design-overview-tools-and-resources/
http://52weeksofux.com/
http://www.uxmag.com/
http://www.uxbooth.com/
http://www.boxesandarrows.com/view/building-a-data
Storytelling and the use of narratives: uxstorytellers, smashing magazine, alistapart,
http://alistapart.com/article/curse
http://alistapart.com/article/narrative
http://uxstorytellers.blogspot.co.uk/
Visual perception and interaction in graphics; symbology in signs, icons, logos, gesaults design theory (patterns)
http://webspace.ship.edu/cgboer/genpsyperception.html
http://www.cs.mcgill.ca/~kaleigh/publications/logo_talk.pdf
http://formulate.com.au/articles/padf-part1-shape/
Infographics: different methods-> infosethetics, information is beautiful, flickr, Prefuse,, innovative interactivity, infographic news blog,
http://infosthetics.com
http://www.informationisbeautiful.net/visualizations/
http://www.flickr.com/groups/datavisualization/pool/
http://prefuse.org/
Gaming (flash, canvas games)
http://www.slideshare.net/GameHUBbe/the-value-of-games-in-companies-david-nieborg